sunshinemods: (Field)
sunshinemods ([personal profile] sunshinemods) wrote in [community profile] sunshine_ooc2015-05-05 02:51 am
Entry tags:

Point System

After several months of work and many hours of writing, we the mods are finally ready to present you guys the masterpiece that we mods have named the Point System. A simple name, we know, but it has been a labor of love that we believe that you all might appreciate.

It's by no means going to ever be a requirement, now nor in the future, but we've set up a new system for scoring shinobi abilities that is a bit more comprehensive, and much less confusing, than the one in canon. We've already added the link for it to the FAQ, but we'll go ahead and give it to you here so you don't have to hunt for it.

The Point System!!!!!

What makes us so excited about this?

Well, one example of what this system will give us is a solid idea on a scale of 1-100 that encompasses exactly what a character can do. It has all manner of categories... but we think it might be easier to show you than tell you, so we'll use the same example in the post linked above, which happens to be Peter Pettigrew's stats.


Taijutsu Ninjutsu Genjutsu Fuinjutsu Weapons Fitness Speed Stamina Intelligence Hand Seals TOTAL
5.0 4.5 4.0 7.0 4.5 5.0 4.5 5.5 6.0 4.5 50.5
Offensive 2.0 Chakra Control 3.5 Detection 2.0 Creation 4.0 Range 2.0 Dexterity 3.0 Body Speed 4.5 Physical 3.0 Tactical Ability 2.0 Hand speed 2.5
Defensive 3.0 Jutsu Strength 1.0 Usage 2.0 Removal 3.0 Melee 2.5 Strength 2.0 Chakra 2.5 Emotional Control 4.0 Seal Recognition 2.0

We want to know what you guys think!

And for those of you already enamored with the idea of having one of these on your character's history page... well, we went ahead and gave everyone the option. Just comment with whatever your stats are on this post and we'll be sure to add them!

Basic list without any HTML, for those who don't want to fuss with the complicated stuff but wish to have one:


If you'd like to mess with all the fancy HTML though...

Anywhere with a # is where you would put a number, and each column of numbers is one row across the table, so it's pretty simple to check which goes with which. If you want to speed it to your history page, give us a textarea box for it too!
problemdaimyo: (I have a sword see)

[personal profile] problemdaimyo 2015-05-06 05:04 am (UTC)(link)
Bloodline active:


Taijutsu Ninjutsu Genjutsu Fuinjutsu Weapons Fitness Speed Stamina Intelligence Hand Seals TOTAL
8.0 1.5 0.5 1.5 7.5 8.0 5.0 7.0 8.5 3.5 51
Offensive 4.0 Chakra Control 1.5 Detection 0.5 Creation 1.5 Range 3.0 Dexterity 4.5 Body Speed 5.0 Physical 4.0 Tactical Ability 4.0 Hand speed 3.0
Defensive 4.0 Jutsu Strength 0.0 Usage 0.0 Removal 0.0 Melee 4.5 Strength 3.5 Chakra 3.0 Emotional Control 5.0 Seal Recognition 0.5


Total Scoring: 51


problemdaimyo: (It's a secret to everyone~)

[personal profile] problemdaimyo 2015-05-06 05:05 am (UTC)(link)
Fully activated/synched bloodline:


Taijutsu Ninjutsu Genjutsu Fuinjutsu Weapons Fitness Speed Stamina Intelligence Hand Seals TOTAL
9.5 4.0 0.5 1.5 9.0 9.0 9.0 9.5* 8.5 4.5 64.5*
Offensive 4.5 Chakra Control 4.0 Detection 0.5 Creation 1.5 Range 4.0 Dexterity 5.0 Body Speed 9.0 Physical 4.5 Tactical Ability 4.0 Hand speed 4.0
Defensive 5.0 Jutsu Strength 0.0 Usage 0.0 Removal 0.0 Melee 5.0 Strength 4.0 Chakra 5.0* Emotional Control 5.0 Seal Recognition 0.5


Total Scoring: 64.5*

*Chakra pool determined by how many other Suzaku warriors are interconnected with him. If all seven (or even if simply Chichiri, whose ability involves a surplus of chakra) are interconnected, his chakra pool would be comparable to that of a jinchuuriki, and nearly inexhaustible unless all seven were draining their abilities at once. With just the prime limit, it would only be augmented by one person, and jump to about 4.0, bringing stamina to 8.5 and final scoring to 63.5